- Endacopia Ending C requires solving hidden side puzzles in all three major zones before Chapter III
- Zone objectives: Catch 18 fish in Timesville, find the projector remote in Misery Town, decode morse code in The Offices
- Final encounter: Meet the Surgeon in his hidden cave after fighting Clockey in Mellow's room
- Achievement unlocked: Earning this ending grants the Stay achievement
- Saw choice: Unlike Endings A and B, the saw you pick in Chapter II does not matter for Ending C
Ending C Overview & Prerequisites
Ending C is widely considered the most cryptic and lore-rich conclusion in Endacopia. Unlike Endings A and B, which hinge on a single saw selection in Chapter II, Ending C demands that you solve elaborate hidden puzzles across Timesville, Misery Town, and The Offices before confronting the final chapter. The reward is a deep lore conversation with the Surgeon, a character who ties the game's narrative threads together.
This guide contains full spoilers for puzzle solutions, story encounters, and lore reveals. Proceed only if you want the complete step-by-step breakdown.
Ending Comparison at a Glance
| Ending | Saw Choice (Ch. II) | Key Requirement | Achievement |
|---|---|---|---|
| Ending A | Toy Saw | Enter "Don't go in" door, fight Henry | Default ending path |
| Ending B | Real Saw | Saw through tooth, tell bedtime story | Alternate ending path |
| Ending C | Any saw | Solve all hidden zone puzzles, find Surgeon | Stay |
Before starting your Ending C run, make sure you have the telescope, metal detector, and fishing gear from your normal progression. You will need all of these items to access the hidden puzzles.
Prologue & Chapter I Setup
The path to Ending C begins with relatively standard progression, but you must stop short of fighting each zone's boss. The prologue can be completed normally — whether you fight Clockey or not has no impact on this ending.
Progression Stopping Points
| Zone | Stop Before | Trigger Condition |
|---|---|---|
| Misery Town | Boss fight | After telling everyone to leave |
| The Offices | Boss fight | After unlocking the door to the AI |
| Timesville | Boss fight | When you unlock the door to the Chameleon bossfight |
If you proceed into any of the boss fights, you will advance the plot past the point where the hidden Ending C puzzles remain accessible. Turn back and complete the side objectives first.
The core principle is simple: progress each area's plot to the brink of the boss encounter, then pivot to the hidden puzzle. Once all three hidden puzzles are solved, the game will guide you toward the Ending C route automatically in Chapter III.
Timesville Hidden Puzzle Walkthrough
The Timesville puzzle is the most time-consuming of the three. It revolves around fishing, a hidden key, and a window-based sequence that requires switching to windowed mode.
Step 1: Catch All 18 Fish
You must catch all 18 fish across every hour cycle in Timesville. Each hour cycle has 3 exclusive fish, meaning you need to fish during all six time periods. Completing this unlocks the I Want To Be A Fisherman achievement and rewards you with the Old Key from the Fish Paper.
Check each hour cycle carefully before advancing time. Missing even one fish means you must wait for that cycle to come around again, which can significantly extend your playtime.
Step 2: The Whisper Room
With the Old Key in hand, head to the small room to the northeast. You will need to solve a puzzle inside to hear a whisper that hints at your next step.
Step 3: The Window Sequence
This is where many players get stuck. The solution requires interacting with the game window itself.
Switch to Windowed Mode
Press Alt + Enter to switch the game to windowed mode. This is required to interact with the window after the waterfall area.
Use the Key on the Window
Enter the small room after the waterfall in windowed mode and use the Old Key directly on the window.
Visit as the Butterfly
Visit the town transformed as the butterfly. Optionally talk to the townspeople to discover how they died.
Fix the Graveyard Brains
At the graveyard, two CT scan images appear showing the bride and the woman sewn to her by the Surgeon. Match similar memories by clicking on places with a black dot in the brain, then press the button at the top middle to link them. Fix all holes in both brains to complete the puzzle.
The graveyard puzzle reveals critical backstory about the Surgeon's experiments. The bride and the other woman were forcibly sewn together, and you are undoing the neurological damage caused by this procedure.
Misery Town Hidden Puzzle Walkthrough
The Misery Town puzzle centers on the projection tent and a hidden metal detector sequence. The hint from the game is that "there's something weird in the projector room."
Puzzle Solution Steps
Search the Projection Tent
Enter the projection tent and use the metal detector on the sand to find the buried remote control.
Operate the Projector
Use the remote control on the projector mounted on the ceiling. This will display a projected map.
Follow the Map
Follow the projected map inside the mime tent. This will transport you into a darker version of the whack-a-clown room.
Navigate and Solve
Go up and to the left for the environment to change, then go down and solve the four clown puzzles.
The Four Clown Puzzles
After operating all four clowns, a face will appear and deliver the message: "4 LIVES, 4 BATTERIES IT'S ENOUGH TO LET ME BREATHE AGAIN. IF YOU HELP ME I SAVE EVERYTHING." This entity will jumpscare you shortly after.
Prepare for a jumpscare immediately after the face finishes speaking. There is no way to avoid it — it is a scripted event tied to the puzzle completion.
The Offices Hidden Puzzle Walkthrough
The Offices puzzle requires using items from the other zones and decoding a morse code message. It also features a series of seven symbol-based mini-puzzles that must be solved in sequence.
Morse Code Sequence
At the train station, pull out your telescope and write down the number you find. Call that number from your office phone. A morse code will appear — decode it to receive instructions on what to do next.
Keep a morse code chart handy or use an online decoder. The message tells you exactly what action to take next, so accurate decoding is essential.
Symbol Puzzle Solutions
After the morse code sequence, you will be transported to another area with an object hanging above. Interact with it to begin the symbol puzzles. Here are all seven solutions:
| Puzzle | Solution |
|---|---|
| $4 | Turn symbols into dollar signs until 4 are on screen |
| * -> ^ | Change all asterisks into carets |
| $ <-> ! / ! -> % | Swap $ and ! with each other, then turn every ! into % |
| % -> ! | The puzzle is shaped like % — turn everything into ! |
| |#^ + #! -> #% | Combined count of ^ and ! must equal count of % |
| :^( -> ;^) | Turn the frowning face into a winky face |
| ^5 | Click the smiley face in the top-left corner to add a 5th space, then fill all 5 with ^ |
After solving all seven puzzles, listen to the voices and approach the exit. Uncovering the object there will trigger another jumpscare, then you can progress normally to Chapter III.
Chapter III & The Surgeon Encounter
Once all three hidden puzzles are complete, progress through the game normally until you reach the house section of Chapter III. Unlike Endings A and B, it does not matter which saw you pick at this stage.
Reaching the Surgeon
When you go upstairs for the last time, enter Mellow's room. You will see a familiar face — Clockey. Fight Clockey and then crawl into the hole that appears. This will transport you to the Surgeon's cave.
Once you crawl into the hole after fighting Clockey, you are committed to the Ending C route. Make sure you have completed everything you want to do before this point.
The Surgeon Conversation
Read the book in the Surgeon's cave, and the Surgeon will appear and tell you to sit down. You can ask him questions, and he will explain lore details you may have missed throughout the game. This is the most significant lore dump in all of Endacopia.
Ask About Experiments
Learn about the Surgeon's procedures and what he did to the characters you encountered.
Ask About the World
Get explanations about the nature of Endacopia's world and its rules.
Ask About Characters
Discover hidden connections between Mellow, the bride, and other characters.
Once you finish asking questions, you will receive Ending C and unlock the Stay achievement.
Ending C Completion Checklist:
- Complete the Prologue (Clockey fight optional)
- Catch all 18 fish in Timesville across all hour cycles
- Solve the graveyard brain puzzle in Timesville
- Find the remote and solve the projector puzzle in Misery Town
- Decode morse code and solve all 7 symbol puzzles in The Offices
- Fight Clockey in Mellow's room during Chapter III
- Crawl into the hole to reach the Surgeon's cave
- Ask the Surgeon all available questions
Post-Ending Content & FAQ
After completing all three endings (A, B, and C), you unlock a special secret encounter. You can meet Andyl4nd, the creator of Endacopia, working on his computer. Talking to him initiates a dance minigame where you dance together to a song about a yeti nurse. Completing this unlocks The Yeti achievement.
Meeting Andyl4nd after finishing all three endings is the final piece of content for completionists. Make sure to talk to him to round out your achievement collection.
Q: Does the saw choice in Chapter II matter for Ending C?
No. Unlike Endings A and B, which require the toy saw and real saw respectively, Ending C can be reached regardless of which saw you select. The Ending C route is determined entirely by whether you solved the hidden puzzles in Timesville, Misery Town, and The Offices.
Q: Do I need to fight Clockey in the Prologue for Ending C?
No, the Prologue Clockey fight is optional for Ending C. You will encounter Clockey again in Chapter III inside Mellow's room, and that fight is the one that matters for reaching the Surgeon's cave.
Q: What happens if I miss a fish in one of the hour cycles?
If you miss any of the 18 fish, you will not receive the Old Key from the Fish Paper, which means you cannot access the Timesville hidden puzzle. You will need to wait for the correct hour cycle to return and catch the missing fish before proceeding.
Q: Can I ask the Surgeon questions in any order?
Yes, the Surgeon's dialogue options can be explored in any order. Take your time to ask all available questions, as this is the most significant lore conversation in the game. Once you finish, Ending C will trigger automatically.
Q: How do I unlock the secret Andyl4nd encounter?
You must complete all three endings (A, B, and C) first. After that, you can find Andyl4nd working on his computer. Talking to him starts a dance minigame that unlocks The Yeti achievement.