- Endacopia bone puzzle: A critical Chapter II obstacle requiring the correct saw selection
- Two saw variants: The toy saw and the real saw determine your ending path
- Sawed tooth: The real saw opens a unique route through a carved tooth
- No wrong answers: Both choices are valid but lead to different story branches
- Save beforehand: Experiment with both options to unlock all endings
Understanding the Endacopia Bone Puzzle
The Endacopia bone puzzle is one of the most pivotal mechanics in Chapter II's house section. Players encounter a sequence where they must choose between two distinct tools: a toy saw and a real saw. This single decision branches the narrative into completely different paths during Chapter III, directly influencing which ending you unlock.
The bone puzzle revolves around a large tooth-like structure that blocks progression. Depending on your saw selection, you will either bypass this obstacle through a defensive confrontation or physically cut through it to access new areas. Understanding the consequences of each choice is essential for players aiming to experience all the content Endacopia has to offer.
Your saw selection in the Chapter II house section is permanent for that playthrough. You cannot change your decision once made. If you want to see both paths, you will need to replay the chapter or maintain separate save files.
Saw Variants and Their Effects
The bone puzzle offers two distinct tools, each unlocking a different narrative route. Here is how each option shapes your journey through the rest of the game.
Toy Saw
- Selects Ending A path
- Leads to a defensive boss fight
- Bypasses the tooth obstacle
- Involves switching off a light
- Optional character conversations
Real Saw
- Selects Ending B path
- Physically cuts through the tooth
- Opens route to Mellow's house
- Meet the toilet creature
- Tell a bedtime story to Mellow's sister
| Saw Type | Chapter III Route | Key Interaction | Ending |
|---|---|---|---|
| Toy Saw | "Don't go in" door | Fight Henry, defend flesh weak point | Ending A |
| Real Saw | "Don't go in" door | Sawed through tooth, toilet creature | Ending B |
| Either Saw | Ending C path | Fight Clockey, crawl into hole | Ending C |
If you are pursuing Ending C, the saw choice does not matter. Ending C requires completing specific side objectives across all areas before reaching Chapter III's house section. Focus on the hidden puzzles in Timesville, Misery Town, and The Offices instead.
Step-by-Step Bone Puzzle Walkthrough
Follow these steps to successfully navigate the bone puzzle and progress through Chapter II and into Chapter III.
Reach the House Section in Chapter II
Progress through the main storyline of Chapter II until you arrive at the house section. This area contains the critical saw selection that determines your path through the bone puzzle. Explore thoroughly before making your choice.
Select Your Saw
Choose either the toy saw or the real saw based on your desired ending. The toy saw leads to Ending A, while the real saw opens the route to Ending B. If you are pursuing Ending C, either saw works fine.
Enter the 'Don't Go In' Door in Chapter III
Regardless of your saw choice, head to the door labeled "Don't go in" during Chapter III. This is where the paths diverge based on your earlier selection.
Resolve the Bone Obstacle
If you chose the toy saw, progress normally and prepare for a defensive fight against Henry. Focus on defending where the part of flesh sticks out from the wall. If you chose the real saw, go through the sawed-through tooth and interact with the toilet creature.
Complete the Ending Sequence
For Ending A, optionally talk to characters and switch off the light. For Ending B, head to Mellow's house, talk to family members, and tell his sister a bedtime story. Each action triggers the respective ending.
Ending C and the Bone Puzzle
Ending C is unique because it bypasses the normal saw-based branching system entirely. Instead, this ending requires players to complete a series of hidden objectives across every major area in the game before reaching the final house section.
The key difference is that Ending C demands thorough exploration and puzzle-solving in Timesville, Misery Town, and The Offices. Each area has a specific hidden task that must be completed before fighting the area boss.
| Area | Hidden Objective | Key Item Needed |
|---|---|---|
| Timesville | Catch all 18 fish across hour cycles | Old Key from Fish Paper |
| Misery Town | Projection room metal detector puzzle | Remote Control |
| The Offices | Train station telescope and morse code | Telescope |
| Chapter III House | Fight Clockey, crawl into hole | None |
After completing Ending C requirements, crawling into the hole after fighting Clockey transports you to the Surgeon's cave. Read his book, and he will appear to answer any lore questions you may have missed during your playthrough. This is one of the most lore-rich moments in Endacopia.
Checklist for All Endings
Use this checklist to track your progress through each ending path. Completing all three endings unlocks a special secret encounter with the game's creator.
Ending Completion Tracker:
- Finish Ending A (Toy Saw route)
- Finish Ending B (Real Saw route)
- Finish Ending C (Hidden objectives route)
- Unlock the Stay achievement
- Meet Andyl4nd after completing all endings
After finishing all three endings, you can meet Andyl4nd, the creator of Endacopia, working on his computer. Talking to him starts a dance minigame where you groove to a song about a yeti nurse. This unlocks The Yeti achievement.
Puzzle Tips and Common Mistakes
The bone puzzle and its surrounding mechanics can trip up even experienced players. Here are the most common pitfalls and how to avoid them.
Save Management
- Keep multiple saves before the saw choice
- Allows easy backtracking for other endings
- Saves time on full replays
Exploration First
- Search every area before progressing
- Hidden items unlock Ending C paths
- Talk to all NPCs for clues
Boss Preparation
- Henry fight requires defense, not offense
- Target the flesh sticking out from walls
- Stay alert for jumpscares after puzzles
Several puzzles in Endacopia trigger jumpscares upon completion. The Misery Town clown puzzle and the Offices puzzle sequence both feature sudden scares after solving. Stay cautious when interacting with the final element of any puzzle.
FAQ
Q: Does the Endacopia bone puzzle choice affect Ending C?
No, the saw selection in the bone puzzle does not affect Ending C. Ending C requires completing hidden objectives in Timesville, Misery Town, and The Offices before reaching the Chapter III house section. Either saw works fine for this route.
Q: Can I change my saw choice after selecting one?
No, once you select a saw in the Chapter II house section, the choice is locked for that playthrough. To experience the other path, you must replay from an earlier save point or start a new game.
Q: What happens if I choose the toy saw for the bone puzzle?
The toy saw leads to Ending A. In Chapter III, you enter the 'Don't go in' door and fight Henry. During the fight, defend where the flesh sticks out from the wall. Afterward, you can talk to characters and switch off the light to trigger the ending.
Q: How do I unlock the secret encounter after completing all endings?
Once you have finished Endings A, B, and C, you can find Andyl4nd, the game's creator, working on his computer. Talking to him initiates a dance minigame set to a song about a yeti nurse, which unlocks The Yeti achievement.